


If you cant get anyone to join and they always get stuck in loading then i would say its probably an issue with your router / ISP, where its not set to allow inbound connections so the game cant properly open the port for use, in which case you have to google search up "forwarding a port / port forwarding", and check that out, but i would actually suggest to not mess with it and see if you can find a Steam Group server to use if you like the settings lol, cuz thats a bunch of more router technical stuff

When you copy and paste the Steam folder over into your PC's C:\ drives folder named Program Files(x86), it then merges all those folders holding the plugins with your Steam and games folders so they all go in the correct place, then it should just work from there when you add that -insecure option in the Steam libraries Properties page for L4D2Ģ - im not sure exactly, using the Local Host option is often a little unreliable, so it might just be dropping his connection if its only once in a while it happens randomly Yupp you can mess with pretty much everything its just split between those 2 cfg files (or most the important stuff like ammo, survivor health etc.), only if you want to change the total player count up to 16 you have to change it in both the files, so the minimum_survivor, and static_minimum_survivor i think its called, in the Superversus.cfg and the sv_maxplayers line in the Listenserver.cfgġ - yes these 2 packs are set up with certain Sourcemod plugins like Superversus, that allow ppl to play 8 players in L4D2, and it is all enabled already so just by doing the copy paste step and -insecure option, its all set to run when you play in Single Player mode, or Local Host in the Lobby settings of L4D2 under Server Type, only the Default Superversus pack is set to only spawn more survivors when more than 4 players join the match, so you would need 4 other friends joining to see the other survivors, in the 2nd DG Superversus pack it makes 8 survivors spawn all the time and zeds adjusted for it
